Monday 29 August 2011

Mark Mulligan - 'Rebirth'

The film was an experiment to re-create the atmosphere found in abandoned buildings through modeling, textures and lighting in Maya.

Film Poster


Rebirth from Mark Mulligan on Vimeo.

rebirth_breakdown from Mark Mulligan on Vimeo.


Contact: mark.s.mulligan@gmail.com

Sunday 28 August 2011

Weerawat Mungkung - The Match



[CREDIT]
Weerawat Mungkung
Directing, Script Writing, Storyboarding, Design, Modelling, Rigging, Texturing, Animating, Lighting, Rendering, Compositing and Editing

Philip Martin
Music and Sound Effects

[ABOUT THE VIDEO]
The Match is a project in which I had developed during the period of studying MSc Animation & Visualisation at Duncan of Jordanstone College of Art & Design. It is also my first 3D character animation which took approximately 7 months in researching and doing experiments before taking 11 weeks for the production.

Although a considerable number of modern animated films are created using 3D technique, I found that the illustrations and paper engineering in children books can provide a different type of appeal. Thus, I have combined these techniques to generate a creative and unconventional animation that could result in an interesting experience for the viewer.

An animation about a neglected girl has been created in 3D technique eventually, and contains a number of virtual paper-engineering. It is an attempted of using benefits of illustration-like textures and design in animated films.

Saturday 27 August 2011

Kaye (Huaijin Cao) - 'Brainstorming'

‘Brainstorming’ is an animated commercial for Duncan of Jordanston College of Art and Design, which is also my first Motion Graphic work. This project is about utilizing advanced Motion graphics to depict the innovative ideas in students’ mind with abstract style. The objective of my project is to use motion graphic design as a tool to attract audience and generate brand recognition.




Friday 26 August 2011

Mark Haldane - "Conflicting Ideas"

My film was an experiment in integrating non-photo-real animation with live action and still have an audience suspend their disbelief. Here is my final film and an animation/VFX breakdown.





Dylan Gauld - "Growth"

"Growth" explores the aggressive growth and development of cancer cells.

Working in collaboration with mathematicians at the University of Dundee, this ongoing research aims to develop predictive mathematical models of solid tumour growth.

This growth is visualised using a combination of custom-built 3D visualisation tools and cutting-edge computer graphics and animations techniques (often used in the visual effects industry).

The aim of this project is to enhance the development of improved tumour models and assist in the interpretation of the model results, with the long term goal of assisting clinicians in developing more accurate patient-specific treatment, such as chemotherapy, surgery and radiotherapy.



Links

Adam Thomson - 'Waiting'

Waiting animation.



Animation showreel.



Waiting pre-production breakdown.



Waiting animation breakdown.



Waiting compositing breakdown.




Production blog available here.

Personal website available here.

Matt Cameron - 'Falling Out'

Here is a VFX breakdown hilighting the main elements that were used to create the nuclear explosion in the opening shot of my upcoming short Falling Out.  In addition I created a background plate composed footage of moving cars composited into an HDRI still image.  Other work includes plenty of animated colour operations, glows, motion blurs, procedural noise and liberal use of camera shake!

Thanks to Dylan Gauld for his great cgi work in Maya Fluids.



Some more quick visual effects breakdowns from Falling Out.







Check out my blog for more info.